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Tactical Information
Control is central to the successful coordination of vessels in a
battle situation, and for a long time this fact was known to
StarFleet Command, but never implemented to it's fullest
potential. Since the early days of the
Federation and it's protective force, the StarFleet, defense
and battle had often been a hodgepodge affair with StarFleet
Command ordering a sparse fleet of available ships over large
interstellar distances in order to engage hostile forces at
intercept points. The StarFleet chain of command itself had
adapted to this nature of space battle over the years, allowing
starship commanders to operate largely autonomously both in deep
space as well as in conflict situations.
The Battle of Wolf 359
and the subsequent decimation of the Federation task-force by the
Borg proved to StarFleet that change would be necessary. Although
the standing order of battle had served adequately through
skirmishes with the Klingons in the previous century and with the
Romulans in the current century, it proved severely lacking when
the Federation found itself faced with a seriously organized
large-scale threat.
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The disastrous
encounter with the Borg not only impressed upon the Federation the
need for more serious firepower aboard their starships to protect
the very existence of the
UFP, but also that the StarFleet, which had been for a long
time hailed as the Federation's core of "peace-keepers,"
"skirmish-solvers," and "explorers" had become lax in their role
as defenders since the cessation of open hostilities with
the Klingon Empire. StarFleet began to examine and restructure
it's internal makeup to compensate, a process which was only
accelerated by contact with the
Galactic Empire in 2372. One of these primal
restructurings was the re-introduction of an old Earth
concept, the Combat Information Center, commonly known as a
CIC. StarFleet uses the euphemism Tactical Information Control
Computer (TICCOMP) to describe systems which fill essentially
the same function. TICCOMPs range from small-scale
fighter-group coordination computers, which relay information
and orders from a ship to it's resident fighter-group, to
multi-sector fleet coordination, intelligence and control
stations, which help the various ships which comprise the task
forces within StarFleet function as units. |
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Not only do TICCOMPs allow
tactical planners to more carefully setup their battle
sequences, but they keep each member of the team updated on
the status, progress, and location of every other starship
within the group through encrypted narrow-band subspace links,
prioritizing objectives and keeping each ship commander in
sync with the fleet. |
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